It's easy to run amuck with the mythological beasts when it comes to Greece. But that's already been done, kinda, I feel, with the Gorgon ludus.
So I don't feel much of a need to stuff loads of hydras, chimera, pegasi, etc. into the game. If individual monsters are made, and are beautiful, then cool, but this is a game of gladiator combat, not Clash of the Titans: The Boardgame. So I'm mostly interested in the gladiators, less so the monsters.
I think it's also important to not get too narrowly focused on the theme. If there was no Egyptian ludus, and the idea was suggested, I wouldn't really know what to expect. I think the only "predictable" one is Thoth, who looks like a classic Egyptian priest. But one of my favourites of theirs is Mago, who is armed with a trident and net. He looks like a classic Roman gladiator, despite not being part of the classic Roman ludus. And I think that's awesome. He is a gladiator first, and an Egyptian-themed model second.
I hope that will be the case with the Hellenic League too - that many of their models will be gladiators first and Greeks second. I could imagine guys with somewhat unusual weapons, like Ur-Keks giant crescent axe. Maybe some Greeks with chain weapons, or something. And I could also see their warriors as not necessarily looking that different from what we have. When we first saw Valen and Ywain, I thought that Valen looked like a Zephyri and Ywain like a Ludus Magnus. But they were both Legio. Along that vein, I could see Hellenics as mingling perfectly fine with Ludus Magnus and the other ludi looks-wise - the important thing is that each model has its own unique personality.
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