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PostPosted: Sun Feb 19, 2017 12:32 pm 
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Crudus
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I don't see why Maneuver couldn't work on mounted gladiators.

This is how I see it working.
On my clear turn, I use Maneuver to move Ywain.
Ywain is mounted on Dextarius, so their movements are tied together and they will both move using Dextarius's MOV attribute.
As a result of both moving, Echelon applies, allowing Ywain to ride through friendly models and displacing them using Dextarius's base size. Then Overrun applies pushing the Displaced models and inch out.

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PostPosted: Sun Feb 19, 2017 5:07 pm 
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Noxius
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RidiQles wrote:
I don't see why Maneuver couldn't work on mounted gladiators.

This is how I see it working.
On my clear turn, I use Maneuver to move Ywain.
Ywain is mounted on Dextarius, so their movements are tied together and they will both move using Dextarius's MOV attribute.
As a result of both moving, Echelon applies, allowing Ywain to ride through friendly models and displacing them using Dextarius's base size. Then Overrun applies pushing the Displaced models and inch out.

I agree 100%.

But it's cheesy as hell to maneuver before your wild attack.


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PostPosted: Sun Feb 19, 2017 5:16 pm 
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Viridis
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Reece wrote:
But it's cheesy as hell to maneuver before your wild attack.


Hmm. Good point. If the reason the maneuver calls out gladiators is to stop beasts from maneuvering into an advantageous position for their wild attack, then it may not be the intention that mounted pairs should be able to use it either.

I agree with the logic that it seems like when mounted, the gladiator should be able to do all the things they would normally be able to, just using the mount's base instead of their own. If that is indeed the base assumption, then either the maneuver+wild is intentional, giving the mounted pair a strong ability, or an oversight, which should be corrected somehow.

Either way, how to treat a mounted pair of gladiator+beast for the purposes of tactics and various special abilities seem like something that could benefit from some reviews and clarification.

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PostPosted: Sun Feb 19, 2017 5:20 pm 
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Noxius
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Our small group decided to house rule it so you can't maneuver mounted gladiators.


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PostPosted: Sun Feb 19, 2017 5:34 pm 
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Viridis
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I would call it an interpretation rather than a house rule, since the question hasn't really been answered, we are just guessing. :)

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PostPosted: Wed Mar 01, 2017 10:14 am 
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Viridis
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RidiQles wrote:
I don't see why Maneuver couldn't work on mounted gladiators.

This is how I see it working.
On my clear turn, I use Maneuver to move Ywain.
Ywain is mounted on Dextarius, so their movements are tied together and they will both move using Dextarius's MOV attribute.
As a result of both moving, Echelon applies, allowing Ywain to ride through friendly models and displacing them using Dextarius's base size. Then Overrun applies pushing the Displaced models and inch out.


This seems to be the best way of approaching the question that we have reached so far... and this seems to assume the following as I read it.

- The mounted pair is treated as one model for the purposes of movement and all movement-related abilities.
- The mounted pair is treated as one model for the purposes of fatigue and all fatigue-related abilities.
- The mounted pair is treated as separate models for the purposes of attacks and all attack-related abilities.

Maneuver, Echelon and Overrun are all movement-related abilities, so would apply to the mounted pair as a team.

Flourish and Circus Maximus are examples of attack-related abilities, so would apply to the models separately (and would only apply to Septimus since only he is a LM gladiator).

The last thing that I remember was a bit unclear was whether a mounted pair counts as a gladiator when it comes to abilities where they are treated as one model, like Rouse, which is a fatigue-related ability that only gladiators can use. My current instinct tells me that yes, as long as the rider can use it, it works, and I assume that if there were any fatigue abilties that only beasts could use, then that would work too.

An interesting question was raised though about Circus Maximus. When it comes to using favor, that is used for attacks - but does that really mean that the beast and the rider can use two/three favor each? So when activating Nero and Septimus together, and attacking with them separately during their joint activation, Nero can spend 2 favor and Sep can spend 3, for a total of 5?

I'm not against that, I just hadn't thought about it before... :)

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PostPosted: Wed Mar 01, 2017 11:39 am 
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Noxius
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Wishing wrote:
An interesting question was raised though about Circus Maximus. When it comes to using favor, that is used for attacks - but does that really mean that the beast and the rider can use two/three favor each? So when activating Nero and Septimus together, and attacking with them separately during their joint activation, Nero can spend 2 favor and Sep can spend 3, for a total of 5?

I'm not against that, I just hadn't thought about it before... :)

I gotta go with... Yeah.


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PostPosted: Wed Mar 01, 2017 11:46 am 
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Noxius

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According to this:

Activating : When mounted, treat both models as sharing a single activation. The Favor spend limit applies to each model individually.

Each model gets its own cap.


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PostPosted: Wed Mar 01, 2017 1:02 pm 
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Crudus
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DillionDai wrote:
According to this:

Activating : When mounted, treat both models as sharing a single activation. The Favor spend limit applies to each model individually.

Each model gets its own cap.


Wow. Hadn't considered that. That's awesome

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PostPosted: Wed Mar 01, 2017 1:11 pm 
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Viridis
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Yep, it does say exactly that on the rulebook page 13. Funny how you can miss these things. Good thing it's consistent with what we are gathering. :)

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