Yeah, there are loads of potential questions and interesting things you could do. I'm not so sure I like the idea of bans, I think I prefer simply that once a gladiator has been chosen, the other player can't also choose them, since there is only one. So you can't say "this gladiator will not be in this game at all", but you can prevent your foe from fielding a specific gladiator by simply selecting them first. But I guess that's a personal preference thing. Maybe the bans make the game more fresh, so you don't always have to go "groan, not this guy again". But you have to have quite a few options available before it makes sense to be able to ban.
The issue of having to share your models with your opponent I understand. Especially since many AR models are flimsy and easy to break. Sharing models mainly works for me if I think of the game like a collective board game, where everyone touches everything, not like a game where each player has their own personal collection that only they touch. So what works or not will depend on the play environment, I imagine.
Sheijtan wrote:
1.) What about Titans and multiple-stage gladiators?
2.) What about riders and their mounts?
3.) What about Ludus Cohort benefits? Is it better to have this Draft for a 3vs3 or a 5vs5?
1. I figure they will just count as multiple cards like normal. So if we are playing a 6v6 game, and I choose Proximo as my first model, then I only get 4 more picks instead of 5 more picks. Every time you pick a two-stage model, it takes up two slots like normal.
2. Count them as separate just like normal, I say. So if you want Zahra on Sereqet, you have to pick Zahra as one choice, and Sereqet as another choice. This means your opponent can screw you over by picking Sereqet after you pick Zahra. That's how a draft game works.
3. Yeah. Ludus benefits I feel like you can either do the normal way (once you have your cohort assembled, check if you qualify for benefits or not), or make up a special set of rules for this format. Depending on the models available, it could be almost impossible for anyone to qualify for ludus benefits. So you could, if you want, make a special rule saying that everyone gets a ludus benefit card, either based on the ludus you have the most of, or even just randomly. The sky is the limit.
As to game size, I have no idea, but I figure it should work for any game size...