July is almost over, we are working hard on preparing the playtest for publishing. In the next couple days we will update the Kickstarter with a link to the files and email Paypal backers.
Our pledge manager is being coded as we speak. The complexity of our pledge levels is making it quite a feat. Good news, backers should have the ability to change their pledge level and/or add figures if they like.
The resin bases for our figures are proving tricky to cast. We have been through two revisions and are still troubleshooting. The first design had no bubbles but a large gate on the side that required a steady Xacto hand or sandpaper to clean. The second design moved the gate to the bottom of the base but resulted in air bubbles and vents on the side, defeating the purpose of moving the gate. We are working on this and will keep you posted.
Sebastian Archer has been working away on Vargr (work in progress below). I'm excited to see this one develop.
There are many more sculpts scheduled to begin in August and September. We hope to share a lot more in the near future.