PandaGladiatorXCIX wrote:
Apologies if these ideas have already been posted.
Reaction: Dodge Hazard
Cost: 1 Fatigue
Trigger: When an enemy performs a Push that would move this model into base contact with a Hazard.
Effect: Instead of placing this model 1" directly away from the Attacker, this model performs a Reposition.
I just think that a ready model getting pushed into a pit would do something to avoid it. If a Reposition is too much then I suggest a 1" shift in any direction.
I like the sentiment but I think it's got to cost more since it's such a powerful reaction. Avoiding an insta-death pit for example ought to be worth a Favor or two at least IMO.
Maybe spend two Favor and you're able to do a R: Counterattack - if you still lose, in you go... But if you succeed then you are able to do a reposition instead, with the bonus of earning back one of the Favor you spend (because the crowd loves you defying death).