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 Post subject: Re: Tournament Rules
PostPosted: Tue Apr 25, 2017 5:16 pm 
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Viridis
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Joined: Fri Jul 29, 2016 4:38 am
Posts: 1484
Location: Scandinavian Denmark
I'm not sure I understand the problem. If the game is called for time, presumably the player with the most models left is the winner. So what would the last man standing gain by running away, since that would just guarantee that they lose, rather than just making it likely?

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 Post subject: Re: Tournament Rules
PostPosted: Fri Apr 28, 2017 11:44 am 
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Viridis
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Joined: Fri Jul 29, 2016 4:38 am
Posts: 1484
Location: Scandinavian Denmark
Oh yeah, I did reply here. :D

Follow-up: I can see that if both sides have last man standing, and one is wounded and the other isn't, then the wounded one would benefit from running away, to force a tie rather than losing.

You could fix that with a simple rule - when two cohorts are both down to last man standing, a Move action can only be towards the enemy combatant in order to be legal. Moving in a way that would put you further away is not allowed.

Blunt, but seems effective and appropriate to me.

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