Arena Rex Forums

Arena Rex Forums
It is currently Sat Apr 27, 2024 7:19 am

All times are UTC-05:00




Post new topic  Reply to topic  [ 9 posts ] 
Author Message
PostPosted: Mon Oct 28, 2013 12:40 am 
Offline
Noxius
User avatar

Joined: Sat Jun 15, 2013 4:32 pm
Posts: 92
Location: Edmonton, Canada
1: Last Mand Standing and Mounted Models: If you have a mounted model, say, Septimus on Nero, and the rest of your team is dead, do you trigger the last man standing condition while mounted? For example, If Septimus is dismounted, and both he and Nero are fatigued, it would be a normal clear turn, no problems. If they are mounted and count as one, does being fatigued mean a clear turn, or a last man standing clear turn?

2: Aegis of Fame: if an opponent pays on favor to fatigue up to attack Hermes, does he need to pay it again if he fatigues again? If the attacker is mounted (for argument's sake let's use Septimus and Nero again) do both models pay favor? and do they pay it again if they attack again? (this would mean that even Ludus Magnus wouldn't be able to attack him four times in a turn, as they'll run up against favor limits)

3: Aegis of Fame: It states that it costs a favor to target Hermes with attacks and effects, does this include effects such as Morituri death abilities that target multiple models, like Wither?

4: Multiple Players and Ludus Magnus' Outclass: Does Outclass affect all opponents, or just a single opponent per favor expenditure?

5: Euryale's Constrict, and pushes/repositions: At what point during attack resolution is there a check for base-to-base contact for the purposes of restrict? If Euryale pushes someone and doesn't fully follow up, does the attack resist damage using the target's armor? conversely, if Euryale was not able to get to B2B contact, but repositions into base-to-base contact, does the attack then benefit from constrict?

6: Aemilia's Intercept and Reposition: If Aemilia makes a successful attack during an opponent's turn because of intercept, does she benefit from the reposition's fatigue down? Strict reading says no, but, I would be interested in clarification as to the intent and any potential clarification.

7: Counterattack and Valor: The way Valor is worded currently, one can gain a favor while counterattacking on an opponent's turn. Is this intentional, or is it meant to only provide a benefit to the active player?

8: "Friendly" and Coordinated Strike: During a three player game, If one player's Gladiator pushes a second player's Gladiator into the third player's gladiator, does the attack gain any successful successes, and if the third player's gladiator has Coordinated strike, does it add an additional success on top of that?

9: Rush, and direction of movement: Does Nero's "rush" ability factor in if you are only moving laterally to the target? for example, if he uses his movement to get a different angle for his pushes, does he still gain an automatic success, or is the intent that he should move a certain distance, or have to enter the opponent's engagement range from outside of it to gain the bonus success?

10: Ban-Luca's Stall: This is more a question of it's intent - is the ability intended to make her into an area denial piece? Can it stop movement originating within the 3", and should it potentially be changed to something like a reverse entangle to better reflect the narrative of the model (if indeed she is meant to be a charge-stopper etc). Perhaps the opponent needing to fatigue up to continue movement to within the 3", but once within, no further expenditure is required to move around or from within to outside of it. This question came up as a response to swift characters - because her stall is a reaction, she's got no defense against Sven, Infelix, or Euryale. Since her only real powers are defensive and support, as opposed to something used on the offense, it feels like she should have some way to affect the swift characters. Also, though she wasn't in my cohort, I still felt that she was missing something, and I honestly wished she still had the 4 Armor. It was really unique and special, even though 3 is still huge.

_________________
Dum spiro, spero.


Top
   
PostPosted: Mon Oct 28, 2013 10:31 pm 
Offline
Noxius
User avatar

Joined: Fri Oct 04, 2013 12:32 am
Posts: 9
Location: Edmonton, Canada
There was also a question of whether Euryale can lure a rider off of a mount. Our ruling was that she could not, as the mount and rider are considered one model, but that might need clarification.

_________________
Semper Liberi, Semper Fortis


Top
   
PostPosted: Fri Nov 15, 2013 7:10 pm 
Offline
Noxius
User avatar

Joined: Fri Oct 04, 2013 12:32 am
Posts: 9
Location: Edmonton, Canada
I don't normally thread bump, but can we get some feedback on these?

The charming Alchahest wrote:
1: Last Mand Standing and Mounted Models: If you have a mounted model, say, Septimus on Nero, and the rest of your team is dead, do you trigger the last man standing condition while mounted? For example, If Septimus is dismounted, and both he and Nero are fatigued, it would be a normal clear turn, no problems. If they are mounted and count as one, does being fatigued mean a clear turn, or a last man standing clear turn?

2: Aegis of Fame: if an opponent pays on favor to fatigue up to attack Hermes, does he need to pay it again if he fatigues again? If the attacker is mounted (for argument's sake let's use Septimus and Nero again) do both models pay favor? and do they pay it again if they attack again? (this would mean that even Ludus Magnus wouldn't be able to attack him four times in a turn, as they'll run up against favor limits)

3: Aegis of Fame: It states that it costs a favor to target Hermes with attacks and effects, does this include effects such as Morituri death abilities that target multiple models, like Wither?

5: Euryale's Constrict, and pushes/repositions: At what point during attack resolution is there a check for base-to-base contact for the purposes of restrict? If Euryale pushes someone and doesn't fully follow up, does the attack resist damage using the target's armor? conversely, if Euryale was not able to get to B2B contact, but repositions into base-to-base contact, does the attack then benefit from constrict?

_________________
Semper Liberi, Semper Fortis


Top
   
PostPosted: Sun Nov 24, 2013 4:38 pm 
Offline
Noxius
User avatar

Joined: Sat Jun 15, 2013 5:43 pm
Posts: 86
Location: Uk - Nottingham
*bump*

_________________
Image


Top
   
PostPosted: Fri Dec 13, 2013 8:31 am 
Offline
Noxius
User avatar

Joined: Sat Jun 15, 2013 4:32 pm
Posts: 92
Location: Edmonton, Canada
Going to be introducing the game to some friends during time off in December/January, any thoughts ib these from RRG?

_________________
Dum spiro, spero.


Top
   
PostPosted: Tue Dec 24, 2013 7:03 am 
Offline
Noxius
User avatar

Joined: Sat Jun 15, 2013 5:43 pm
Posts: 86
Location: Uk - Nottingham
*another bump*

Would like to hear for RRG on alot of these Q's.

_________________
Image


Top
   
PostPosted: Tue Dec 24, 2013 11:16 am 
Offline
Noxius
User avatar

Joined: Sat Jun 15, 2013 5:02 pm
Posts: 20
I'm not of RRG but I'll try to answer some of them.

1: When dismounted they're considered two models so no clear turn/Last man standing, but when mounted they're 1 model so would be Last Man Standing.

2: Yes the enemy model does have to spend favour every time he targets Hermes with an attack/Effect, Mounted Septimus and Nero are counted as 1 model so would only pay 1 favour.

3: Not sure on this one, as not sure if they actually target the model.

4: Outclass targets all opponent models "Gladiator Models in your opponents cohort"

5: From what I read "the models ARM modifies the attacks total damage, not each effect individually". But after the repostiotion If Euryale is out of combat with the model any additional successes are wasted. So if at any point your in base contact with the model then it wouldn't get the ARM bonus. Thats what I would think.

6: Not sure where the strict reading says no came from because from what I read its a yes from me. Model moves toward you, Aemilia reacts with move, spends a favour then gains a fatigue to power attack, does 3 damage then repositions out of combat, because your out of combat you lose the fatigue. Seems legit to me, quite a nice tactic tbh.

7: "Counterattack reaction is not considered declaring an attack against the opposing model" page 6 of rules. But tbh not sure on this one.

8: Not sure. Only played 2 player.

9: Even if its just 1mm its still a move.

10:Exactly what you said, plus I didn't realise the cards changed lol.


Top
   
PostPosted: Sun Mar 23, 2014 1:41 am 
Offline
Noxius
User avatar

Joined: Sat Jun 15, 2013 4:32 pm
Posts: 92
Location: Edmonton, Canada
Sooo, pretty close to half a year later, any thoughts, RRG?

_________________
Dum spiro, spero.


Top
   
PostPosted: Sat May 24, 2014 8:24 pm 
Offline
Founder of the Republic
User avatar

Joined: Thu May 16, 2013 10:42 pm
Posts: 32
Yes Alchahest.

Apologies for the late reply :)

I'd like to first say that your questions sparked some internal debate and brought some confusing elements of the game to our attention. We have attempted to clarify some of these items in the new ruleset. So a great big thank you.

Now, a much belated:

1) A mounted pair counts as two models sharing the same base. Last man standing is not in effect until one of them dies. This is now explicitly stated in the rules.

2) Yes, one favor per attack

3) When the ability requires an attack to be declared against Hermes then yes, a favor must be spent. If it is an area effect like Contempt, Terror, or Toxin then no.

4) Outclass no longer exists!

5) Constrict has been simplified thanks to your pointing this out. The damage occurs when Euryale activates.

6) This has been explicitly stated in the rulebook now. The fatigue recovery element of a reposition can trigger only at the end of your activation, not the end of a reaction.

7) A Counterattack reaction does not count as an attack. No Valor favor!

8) You only get bonus successes when you push an enemy into your model.

9) Rush now only gives the +1 success on attacks immediately following a move action. But yes, the intention is that even the most minimal movement will give the bonus success. Nero's ATK (in that stage) is a bit lower to compensate. But even the slightest movement can trigger a movement reaction or, in some cases, and opportunity attack vs the bull.

10) Ban Luca's Stall is meant to be a denial ability. Try her out now with the new Legio XIII ludus benefits. Let us know what you think.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 9 posts ] 

All times are UTC-05:00


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Limited
Theme Created by HOLLYSMOKE
Theme updated to phpBB 3.1.3 by KamijouTouma